using System.Collections; using System.Collections.Generic; using UnityEngine; public class IfTest : MonoBehaviour { // Start is called before the first frame update void Start() { int myNum = Random.Range(1, 8); Debug.Log("Number is: " + myNum); if (myNum > 2) { Debug.Log("inside 1"); if (myNum > 6) { Debug.Log("inside 2"); } else { Debug.Log("outside2"); } } else { Debug.Log("outside 1"); } } }